Let us reflect for a moment on the implications behind Sonic being transformed into an actual ball. But this is no Thomas Aquinas’ concept of God for sure, since I would venture as far as to say that anger and sorrow are usually a part of our divine experience with the game. One that requires no church nor beliefs, but just self-confidence. If we could accept the identification of God in the Player, thus overseeing and deciding the moment that Sonic’s world comes alive, it would entail the hedegehog would be living in a world controlled by a strict and controlling religion. I t could just be the voice of God, which would entail that the Aristotelian divinity not only doesn’t care, but also loves to spout generic 90s nonsense. Is it Tails? It wouldn’t appear to be the case, with the fox busy repairing the plane, as shown in the intro and ending cutscenes. Robotnik’s “Veg-o-fortress”, so I would guess it is not the evil doctor helping him. So, who is sending these messages? Sonic is trapped in Dr.
![sonic spinball rom sonic spinball rom](https://i.ytimg.com/vi/NSkDG9wdoAk/maxresdefault.jpg)
![sonic spinball rom sonic spinball rom](https://i.ebayimg.com/images/g/DXAAAOSwHJZfTbAb/s-l640.jpg)
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On the screen, there is a single line of text at the top, which appears to mimic the display in pinball games, but instead of just displaying score or cute animations, also contains hints on how to proceed like “Destroy the evil roboiler!” or generic encouragements and slogans like “Total action!”. Here we come to an evident puzzler with the world of Spinball. But one thing, looking back now, appears painfully clear: the more Sega would stray far from Yuji Naka’s classic groundwork, the more Sonic would drift away from relevancy. So, either canon or not, nothing of what goes on in Spinball seems to really make any difference in the end. Sonic ends up in the sea and is washed out just at the beginning of the first level, Toxic Caves, which wasn’t originally planned to be the first level, as artist Craig Stitt recalls. Robotnik’s “Veg-o-fortress” (I keep putting it in quotes, because that name sounds scary), when they get shot down. Not surprisingly, there is not much to the story: Sonic and Tails are flying on their helicopter towards Dr. Surely, being the first title developed to not follow, if not very generically, the platforming framework laid down by the two classic titles that came before (along with Sonic CD that would come out in 1993), it was already “different”. Putting the designer’s comments aside, should Sonic Spinball be considered canon? Frankly, in this exact moment in time, I’m completely in the dark on what should be considered canon in the overall Sonic the Hedgehog narrative. Or perhaps, devil-like would be more appropriate. Overall, it sounds like a generic soundtrack to an average Genesis game, with the options menu theme having almost ascended to godlike meme level.
![sonic spinball rom sonic spinball rom](http://r.mprd.se/media/images/89217-Sonic_Spinball_(Europe)-3.png)
The STI musician, Howard Drossin, had to come up with a new main menu theme at the last minute, composing it in a couple of hours. Not only it sounds nothing like the previous two titles, but it would also be incorrect to say that it would influence in any way the rest of the series.Īdding insult to injury, the Sonic theme could not be used, because Sega apparently forgot to pay the rights, not realizing the theme had been credited to composer Masao Namakura’s band Dreams Come True. Indeed, Spinball graphically might be described as a bit of a mish-mash, but still, the most jarring aspect of the whole package remains the soundtrack. Morawiec would lament, years later, the lack of Japanese artists on the project (there was only one), which led to a single stage looking in tune with the series, while the others looked quite non-canon.
![sonic spinball rom sonic spinball rom](http://r.mprd.se/media/images/89217-Sonic_Spinball_(Europe)-4-thumb.png)
It worked well enough for its role as stocking filler to satiate the kids while they waited for the third official title in the series. While the overall gameplay design of Spinball is hardly what one would define as refined, with the little time available, there was no chance to develop anything more complicated. The enemies rooster includes characters from the Sonic cartoon, with Sega that was trying to forcefully introduce it in Japan (and failed miserably). The bosses seem to be, for the most part, some kind of horrific transmutation of Robotnik, which would lead one to believe the good doctor has been carrying out body experiments worthy of Herbert West. The bonus stages, which are now emerald-free, are designed as pure pinball, with the only objective that of collecting points. They are also all blue, for some reason, and to access them, the player will have to explore and try to find out how to access certain parts of the stage. The chaos emeralds have been made into a huge part of the gameplay: collecting them is now required to fight the end of the stage boss.